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Kevin Fitzgerald's avatar

There is kind of interesting inverse of this decision in Mound Builders. After the first act the player will look over what they’ve built and oftentimes will decide it wasn’t enough and forego the rest of the game. But continuing to play with a bad setup will let you play a really unique, lopsided SoS game that requires unique strategies. A bad setup will still probably result in a bad loss, but there isn’t much point playing a game with variable setups and strategies if you only ever use one of them

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Randy Partin's avatar

I'd love to see some company pick this game up for a new edition as this looks to be a very interesting SoS game I'd enjoy trying!

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